An atmospheric game which takes place in a dream.
Publisher: |
FreeGamia |
|
Downloads: |
1 |
Software Type: |
Freeware, 0.00 |
File Size: |
53.35M |
OS: |
Windows All |
Update Date: |
03 March, 2016 |
An atmospheric game which takes place in a dream. The main hero travels to mysterious places: warehouses, hospital rooms, basements, and more. You will have to solve simple puzzles while playing: how to open the door, fix an elevator, etc. No two rooms are the same, and with every step they bring the hero closer to waking up. An atmospheric game which takes place in a dream. The main hero travels to mysterious places: warehouses, hospital rooms, basements, and more. You will have to solve simple puzzles while playing: how to open the door, fix an elevator, etc. No two rooms are the same, and with every step they bring the hero closer to waking up. An atmospheric game which takes place in a dream. The main hero travels to mysterious places: warehouses, hospital rooms, basements, and more. You will have to solve simple puzzles while playing: how to open the door, fix an elevator, etc. No two rooms are the same, and with every step they bring the hero closer to waking up. An atmospheric game which takes place in a dream. The main hero travels to mysterious places: warehouses, hospital rooms, basements, and more. You will have to solve simple puzzles while playing: how to open the door, fix an elevator, etc. No two rooms are the same, and with every step they bring the hero closer to waking up. An atmospheric game which takes place in a dream. The main hero travels to mysterious places: warehouses, hospital rooms, basements, and more. You will have to solve simple puzzles while playing: how to open the door, fix an elevator, etc. No two rooms are the same, and with every step they bring the hero closer to waking up. An atmospheric game which takes place in a dream. The main hero travels to mysterious places: warehouses, hospital rooms, basements, and more. You will have to solve simple puzzles while playing: how to open the door, fix an elevator, etc. No two rooms are the same, and with every step they bring the hero closer
|