Falcogames Shooting At Bottles 1.1 |
An interesting and unusual way to shoot at bottles. This game does not require l
Publisher: |
Falcogames |
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Downloads: |
1 |
Software Type: |
Freeware, 0.00 |
File Size: |
27.29M |
OS: |
Windows All |
Update Date: |
04 February, 2016 |
An interesting and unusual way to shoot at bottles. This game does not require lightning reaction or incredible precision, as all of the bottles are remain in place. Just hitting them is not easy because of various obstacles. The main thing is to calculate the trajectory of the shot factoring in the ricochet off the walls. An interesting and unusual way to shoot at bottles. This game does not require lightning reaction or incredible precision, as all of the bottles are remain in place. Just hitting them is not easy because of various obstacles. The main thing is to calculate the trajectory of the shot factoring in the ricochet off the walls. An interesting and unusual way to shoot at bottles. This game does not require lightning reaction or incredible precision, as all of the bottles are remain in place. Just hitting them is not easy because of various obstacles. The main thing is to calculate the trajectory of the shot factoring in the ricochet off the walls. An interesting and unusual way to shoot at bottles. This game does not require lightning reaction or incredible precision, as all of the bottles are remain in place. Just hitting them is not easy because of various obstacles. The main thing is to calculate the trajectory of the shot factoring in the ricochet off the walls. An interesting and unusual way to shoot at bottles. This game does not require lightning reaction or incredible precision, as all of the bottles are remain in place. Just hitting them is not easy because of various obstacles. The main thing is to calculate the trajectory of the shot factoring in the ricochet off the walls. An interesting and unusual way to shoot at bottles. This game does not require lightning reaction or incredible precision, as all of the bottles are remain in place. Just hitting them is not easy because of various obstacles. The main thing is to calculate the trajectory of the shot factoring in the ricochet off the walls.
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